The concept of our group project is an environment based on the human brain and its separate regions. The player will fly through an infinite maze giving a new and varied experience each time it’s played. The Parietal Lobes are the regions I’m responsible for. These lobes maintain the visual and physical image that an individual has of themselves. They receive sensory impressions from the body and are connected with the processing of nerve impulses related to the senses, such as touch, taste, pressure, pain and temperature as well as language functions. The parietal lobe guides the motion of the body in space as well as coordinating its movement in gross motor skills.
Here is some definitive art I made of what the region may look like in the game.